We present a 3D matching framework based on a many-to-many matching algorithm that works with skeletal representations of 3D volumetric objects. We demonstrate the performance of ...
Nicu D. Cornea, M. Fatih Demirci, Deborah Silver, ...
This paper presents an algorithm for generating the Medial Axis Transform(MAT) of 3D objects with free-form boundaries. The algorithm proposed uses the exact representation of the...
The genus of a knot or link can be defined via Seifert surfaces. A Seifert surface of a knot or link is an oriented surface whose boundary coincides with that knot or link. Schem...
This paper addresses the problem of tracking human body pose in monocular video including automatic pose initialization and re-initialization after tracking failures caused by par...
Given a planar set S of arbitrary topology and a radius r, we show how to construct an r-tightening of S, which is a set whose boundary has a radius of curvature everywhere greate...