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» ICS: An Interactive Classification System
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CHI
2006
ACM
16 years 2 months ago
Interweaving mobile games with everyday life
We introduce a location?based game called Feeding Yoshi that provides an example of seamful design, in which key characteristics of its underlying technologies--the coverage and s...
Marek Bell, Matthew Chalmers, Louise Barkhuus, Mal...
CHI
2009
ACM
16 years 2 months ago
Can machines call people?: user experience while answering telephone calls initiated by machine
Current state-of?the-art spoken dialog systems are aimed at handling telephone calls to automate incoming caller requests. In this paper we explore a scenario which is symmetric t...
Adam J. Sporka, Jakub Franc, Giuseppe Riccardi
CANDC
2009
ACM
15 years 8 months ago
Subliminal wiretapping
Subliminal Wiretapping is a subtly interactive artwork that utilizes random number generation modified through mindmatter effects to supply a continuous stream of words. Frequent,...
Shawn Lawson
CHI
2007
ACM
15 years 6 months ago
Social responses to virtual humans: implications for future interface design
Do human-human social interactions carry over to humanvirtual human social interactions? How does this affect future interface designers? We replicated classical tests of social i...
Catherine A. Zanbaka, Amy Catherine Ulinski, Paula...
KDD
2005
ACM
143views Data Mining» more  KDD 2005»
16 years 2 months ago
SVM selective sampling for ranking with application to data retrieval
Learning ranking (or preference) functions has been a major issue in the machine learning community and has produced many applications in information retrieval. SVMs (Support Vect...
Hwanjo Yu