Both teaching and learning multithreaded ing are complex tasks, due to the abstraction of the concepts, the non-determinism of the scheduler, the impossibility of using classical s...
Giovanni Malnati, Caterina Maria Cuva, Claudia Bar...
New Technologies have been incorporated to schools as learning tools some time ago. In this paper we remark some advantages of video games as educational systems and how we can us...
Abstract— This paper introduces a novel approach to representing and learning tool affordances by a robot. The tool representation described here uses a behavior-based approach t...
This paper discusses the functionality of GraphicsMentor. GraphicsMentor permits a student to modify many parameters of the camera, objects, and light sources interactively, and t...
This paper describes a programming language extension of C++, called CES, specifically targeted towards mobile robot control. CES’s design is motivated by a recent series of su...