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VMV
2001
129views Visualization» more  VMV 2001»
15 years 1 months ago
Compression of Isosurfaces
In many applications surfaces containing a large number of primitives occur. Geometry compression reduces storage space and transmission time for such models. A special case is gi...
Dietmar Saupe, Jens-Peer Kuska
VMV
2004
154views Visualization» more  VMV 2004»
15 years 1 months ago
Extracting Animated Meshes with Adaptive Motion Estimation
We present an approach for extracting coherently sampled animated meshes from input sequences of incoherently sampled meshes representing a continuously evolving shape. Our approa...
Nizam Anuar, Igor Guskov
WSC
2004
15 years 1 months ago
Two-Step 3-Dimensional Sketching Tool for New Product Development
This paper discusses a two-step virtual reality based conceptual design tool that enables industrial designers to create sketches of their ideas in 3-dimensional space in real tim...
Ali Akgunduz, Hang Yu
ICCV
2009
IEEE
16 years 4 months ago
Dimensionality Reduction and Principal Surfaces via Kernel Map Manifolds
We present a manifold learning approach to dimensionality reduction that explicitly models the manifold as a mapping from low to high dimensional space. The manifold is represen...
Samuel Gerber, Tolga Tasdizen, Ross Whitaker
ECCV
2006
Springer
16 years 1 months ago
Differential Geometric Consistency Extends Stereo to Curved Surfaces
Abstract. Traditional stereo algorithms implicitly use the frontal parallel plane assumption when exploiting contextual information, since the smoothness prior biases towards const...
Gang Li, Steven W. Zucker