This paper describes a method for creating object surfaces from binary-segmented data that are free from aliasing and terracing artifacts. In this method, a net of linked surface n...
The generation of smooth surfaces from a mesh of three-dimensional data points is an important problem in geometric modeling. Apart from the pure construction of these curves and ...
Edge detection in images has been a fundamental problem
in computer vision from its early days. Edge detection
on surfaces, on the other hand, has received much less attention.
...
We study discrete curvatures computed from nets of curvature lines on a given smooth surface and prove their uniform convergence to smooth principal curvatures. We provide explicit...
An algorithm for creating smooth spline surfaces over irregular meshes is presented. The algorithm is a generalization of quadratic B-splines; that is, if a mesh is (locally) regu...