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SI3D
2005
ACM
15 years 5 months ago
What you see is what you snap: snapping to geometry deformed on the GPU
We present a simple yet effective snapping technique for constraining the motion of the cursor of an input device to the surface of 3D models whose geometry is arbitrarily deforme...
Harlen Costa Batagelo, Shin-Ting Wu
CA
2002
IEEE
15 years 4 months ago
Polyhedral Object Detection and Pose Estimation for Augmented Reality Applications
In augmented reality applications, tracking and registration of both cameras and objects is required because, to combine real and rendered scenes, we must project synthetic models...
Ali Shahrokni, Luca Vacchetti, Vincent Lepetit, Pa...
VISUALIZATION
2002
IEEE
15 years 4 months ago
Face-based Luminance Matching for Perceptual Colormap Generation
Most systems used for creating and displaying colormap-based visualizations are not photometrically calibrated. That is, the relationship between RGB input levels and perceived lu...
Gordon L. Kindlmann, Erik Reinhard, Sarah Creem
ICIAP
2009
ACM
15 years 4 months ago
Applying Visual Object Categorization and Memory Colors for Automatic Color Constancy
This paper presents a framework for using high-level visual information to enhance the performance of automatic color constancy algorithms. The approach is based on recognizing spe...
Esa Rahtu, Jarno Nikkanen, Juho Kannala, Leena Lep...
ACCV
1998
Springer
15 years 4 months ago
Comparison of Mean Field Annealing and Multiresolution Analysis in Missing Data Estimation
The project we are working on is to help develop and test a low cost, large area, high resolution X-ray detection system with a high dynamic range. The large area is achieved by b...
Hairong Qi, Wesley E. Snyder, Griff L. Bilbro