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SIGGRAPH
2010
ACM
15 years 11 months ago
Toward evaluating material design interface paradigms for novice users
Material design is the process by which artists specify the reflectance properties of a surface, such as its diffuse color and specular roughness. We present a user study to eval...
William B. Kerr, Fabio Pellacini
IPMI
1999
Springer
15 years 10 months ago
The Distribution of Target Registration Error in Rigid-Body, Point-Based Registration
—Guidance systems designed for neurosurgery, hip surgery, spine surgery and for approaches to other anatomy that is relatively rigid can use rigid-body transformations to accompl...
Jay B. West, J. Michael Fitzpatrick
KI
1995
Springer
15 years 10 months ago
Integrating Vision and Language: Towards Automatic Description of Human Movements
The integration of vision and natural languageprocessingincreasingly attracts attention in different areas of AI research. Up to now, however, there have only been a few attempts a...
Gerd Herzog, Karl Rohr
172
Voted
JGTOOLS
2008
151views more  JGTOOLS 2008»
15 years 6 months ago
GPU Color Constancy
A sensor located inside a digital camera is only able to measure the light which is reflected by an object. The reflected light varies with the spectral power distribution of the ...
Marc Ebner
BMCBI
2005
112views more  BMCBI 2005»
15 years 6 months ago
"Harshlighting" small blemishes on microarrays
Background: Microscopists are familiar with many blemishes that fluorescence images can have due to dust and debris, glass flaws, uneven distribution of fluids or surface coatings...
Mayte Suárez-Fariñas, Asifa Haider, ...
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