Sciweavers

375 search results - page 39 / 75
» Image-Based Rendering of Surfaces from Volume Data
Sort
View
VISUALIZATION
1999
IEEE
15 years 2 months ago
Splatting Without the Blur
Splatting is a volume rendering algorithm that combines efficient volume projection with a sparse data representation: Only voxels that have values inside the iso-range need to be...
Klaus Mueller, Torsten Möller, Roger Crawfis
ICIP
2002
IEEE
15 years 11 months ago
Data rate smoothing in interactive walkthrough applications using 2D prefetching
Compared to a geometric approach, image based rendering applied to 3D view reconstruction doesn't require 3D model construction and doesn't depend on the complexity of t...
Vitali Zagorodnov, Peter J. Ramadge
VISUALIZATION
2000
IEEE
15 years 2 months ago
Constructing material interfaces from data sets with volume-fraction information
We present a new algorithm for material boundary interface reconstruction from data sets containing volume fractions. We transform the reconstruction problem to a problem that ana...
Kathleen S. Bonnell, Kenneth I. Joy, Bernd Hamann,...
CVGIP
2000
124views more  CVGIP 2000»
14 years 9 months ago
Hierarchical Solutions for the Deformable Surface Problem in Visualization
In this paper we present a hierarchical approach for the deformable surface technique. This technique is a three dimensional extension of the snake segmentation method. We use it ...
Christoph Lürig, Leif Kobbelt, Thomas Ertl
ICPR
2002
IEEE
15 years 10 months ago
Hexagonal Image Representation for 3-D Photorealistic Reconstruction
A new data structure for representing the color of rays from multiple-view images is presented. The structure is a hexagonal tessellation generated from a buckyball. Using the str...
Hidenori Sato, Hiroto Matsuoka, Akira Onozawa, Hit...