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» Image-Based Rendering of Surfaces from Volume Data
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SI3D
2005
ACM
15 years 3 months ago
Texture sprites: texture elements splatted on surfaces
We present a new interactive method to texture complex geometries at very high resolution, while using little memory and without the need for a global planar parameterization. We ...
Sylvain Lefebvre, Samuel Hornus, Fabrice Neyret
84
Voted
VMV
2004
154views Visualization» more  VMV 2004»
14 years 11 months ago
Extracting Animated Meshes with Adaptive Motion Estimation
We present an approach for extracting coherently sampled animated meshes from input sequences of incoherently sampled meshes representing a continuously evolving shape. Our approa...
Nizam Anuar, Igor Guskov
MM
2004
ACM
117views Multimedia» more  MM 2004»
15 years 3 months ago
Optimized mesh and texture multiplexing for progressive textured model transmission
An optimized scheme of multiplexing coded mesh and texture data to facilitate progressive transmission of 3D textured models is proposed in this work. The mesh and texture data of...
Sheng Yang, Chao-Hua Lee, C. C. Jay Kuo
77
Voted
MICCAI
2009
Springer
15 years 7 months ago
DISCO: A Coherent Diffeomorphic Framework for Brain Registration under Exhaustive Sulcal Constraints
Abstract. Neuroimaging at the group level requires spatial normalization of individual structural data. We propose a geometric approach that consists in matching a series of cortic...
Guillaume Auzias, Joan Glaunes, Olivier Colliot, M...
VISSYM
2007
15 years 2 days ago
Visualization Methods for Vortex Rings and Vortex Breakdown Bubbles
Vortex breakdown bubbles are a subject which is of interest in many disciplines such as aeronautics, mixing, and combustion. Existing visualization methods are based on stream sur...
Ronald Peikert, Filip Sadlo