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» Impact of large displays on virtual reality task performance
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SIGGRAPH
1995
ACM
15 years 3 months ago
A frequency-domain analysis of head-motion prediction
The use of prediction to eliminate or reduce the effects of system delays in Head-Mounted Display systems has been the subject of several recent papers. A variety of methods have ...
Ronald Azuma, Gary Bishop
SI3D
2003
ACM
15 years 5 months ago
Large haptic topographic maps: marsview and the proxy graph algorithm
In this paper we develop an interactive 3D browser for large topographic maps using a visual display augmented by a haptic, or force feedback, display. The extreme size of our dat...
Sean P. Walker, John Kenneth Salisbury Jr.
MHCI
2009
Springer
15 years 6 months ago
Impact of item density on magic lens interactions
We conducted a user study to investigate the effect of visual context in handheld augmented reality interfaces. A dynamic peephole interface (without visual context beyond the dev...
Michael Rohs, Georg Essl, Johannes Schöning, ...
ISWC
1998
IEEE
15 years 4 months ago
A Wearable Computer System with Augmented Reality to Support Terrestrial Navigation
To date augmented realities are typically operated in only a small de ned area, in the order of a large room. This paper reports on our investigation into expanding augmented real...
Bruce H. Thomas, Victor Demczuk, Wayne Piekarski, ...
CHI
2006
ACM
16 years 4 days ago
Attention funnel: omnidirectional 3D cursor for mobile augmented reality platforms
The attention funnel is a general purpose AR interface technique that interactively guides the attention of a user to any object, person, or place in space. The technique utilizes...
Frank Biocca, Arthur Tang, Charles B. Owen, Fan Xi...