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PODC
2009
ACM
16 years 4 months ago
On a selfish caching game
In this work we define and study a new model for the caching problem in a heterogeneous wireless network under a flash-crowd scenario. Using non-cooperative game theory, we cast t...
Pietro Michiardi, Carla-Fabiana Chiasserini, Claud...
130
Voted
EUROPAR
2009
Springer
15 years 10 months ago
Scalable Transactions for Web Applications in the Cloud
Abstract. Cloud computing platforms provide scalability and high availability properties for web applications but they sacrifice data consistency at the same time. However, many a...
Zhou Wei, Guillaume Pierre, Chi-Hung Chi
HOTI
2008
IEEE
15 years 10 months ago
HPP Switch: A Novel High Performance Switch for HPC
The high performance switch plays a critical role in the high performance computer (HPC) system. The applications of HPC not only demand on the low latency and high bandwidth of t...
Dawei Wang, Zheng Cao, Xinchun Liu, Ninghui Sun
145
Voted
IPPS
2007
IEEE
15 years 9 months ago
Coordinating Data Parallel SAC Programs with S-Net
We propose a two-layered approach for exploiting different forms of concurrency in complex systems: We specify computational components in our functional array language SaC, whic...
Clemens Grelck, Sven-Bodo Scholz, Alexander V. Sha...
78
Voted
IPPS
1998
IEEE
15 years 7 months ago
Optimal Communication Performance on Fast Ethernet with GAMMA
Abstract. The current prototype of the Genoa Active Message MAchine GAMMA is a low-overhead, Active Messages-based inter-process communication layer implemented mainly at kernel le...
Giuseppe Ciaccio