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» Implicit Human Computer Interaction Through Context
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HAPTICS
2007
IEEE
15 years 3 months ago
Comfortable Wristband Interface Measuring Myoelectric Pattern
In this paper, we propose a new haptic interface based on measurement of two-dimensional patterns of myoelectric potentials on a surface of a forearm. A myoelectric signal is an e...
Yasutoshi Makino, Hiroyuki Shinoda
HAPTICS
2007
IEEE
15 years 3 months ago
Surface Interrogation Methods for Haptic Rendering of Virtual Objects
The process which enables virtual objects to mimic their real world counterparts is known as realistic rendering in haptics. Realistic sensations could relate to any spatial featu...
Anusha Sridaran, Dianne Hansford, Kanav Kahol, Set...
ACMACE
2006
ACM
15 years 3 months ago
3D object modelling for entertainment applications
Recent advances in three-dimensional (3D) data acquisition techniques have offered an alternative to the traditional 2D metamorphosis (or morphing) approaches, which gradually cha...
Yi Song, Li Bai, Yangsheng Wang
LAWEB
2005
IEEE
15 years 3 months ago
A Latency-Based Object Placement Approach in Content Distribution Networks
Content Distribution Networks (CDNs) are increasingly being used to disseminate data in today's Internet aiming at reducing the load on the origin server and the traffic on t...
George Pallis, Athena Vakali, Konstantinos Stamos,...
NIME
2005
Springer
132views Music» more  NIME 2005»
15 years 3 months ago
SCUBA: The Self-Contained Unified Bass Augmenter
The Self-Contained Unified Bass Augmenter (SCUBA) is a new augmentative OSC (Open Sound Control) [5] controller for the tuba. SCUBA adds new expressive possibilities to the existi...
Juan Pablo Cáceres, Gautham J. Mysore, Jeff...