Sciweavers

1975 search results - page 46 / 395
» Implicit Human Computer Interaction Through Context
Sort
View
PDC
2004
ACM
15 years 8 months ago
Examining a planning discourse: how a manager represents issues within a planning frame and how the others could do the same
The aim of Participatory Design (PD) is to involve the users in the design. Even though the research has shown the success of PD projects in empowering users, little has been said...
Jarmo Sarkkinen
110
Voted
CHI
2008
ACM
16 years 3 months ago
Sigma lenses: focus-context transitions combining space, time and translucence
Focus + context techniques such as fisheye lenses are used to navigate and manipulate objects in multi-scale worlds. They provide in-place magnification of a region without requir...
Emmanuel Pietriga, Caroline Appert
ICCV
2009
IEEE
15 years 1 months ago
Non-Euclidean image-adaptive Radial Basis Functions for 3D interactive segmentation
In the context of variational image segmentation, we propose a new finite-dimensional implicit surface representation. The key idea is to span a subset of implicit functions with ...
Benoit Mory, Roberto Ardon, Anthony J. Yezzi, Jean...
CMMR
2007
Springer
119views Music» more  CMMR 2007»
15 years 9 months ago
Focus-Plus-Context Audio Interaction Design
Abstract. NEEDS REWRITE We present an audio browsing and editing paradigm that incorporates the “focus plus context” visual interaction metaphor. A traditional waveform is disp...
David Gerhard, Brett Park, Jarrod Ellis
FPLAY
2008
15 years 4 months ago
Integrating cumulative context into computer games
In this paper, we describe a cumulative context computer game, where accumulated contextual information of the players activity levels, obtained through mobile sensors, is used to...
Kevin G. Stanley, David Pinelle, Alan Bandurka, Da...