We describe an approach to player-centred game design through adaptive game technologies [9]. The work presented is the result of on-going collaborative research between Media and...
Aiming to reduce cycle time and improving the accuracy on tracking, a modified adaptive control was developed, which adapts autonomously to changing dynamic parameters. The platfor...
Fernando Ribeiro, Ivo Moutinho, Nino Pereira, Fern...
This work presents an evolutionary approach to improve the infection algorithm to solve the problem of dense stereo matching. Dense stereo matching is used for 3D reconstruction in...
Web site structures are complex to analyze. Cross-referencing the web structure with navigational behaviour adds to the complexity of the analysis. However, this convoluted analys...
Efficient performance tuning of parallel programs is often hard. We present a performance prediction and visualization tool called VPPB. Based on a monitored uni-processor executi...