Sciweavers

209 search results - page 12 / 42
» Improved face finding in visually challenging environments
Sort
View
ACSC
2010
IEEE
14 years 4 months ago
Measuring visual consistency in 3d rendering systems
One of the major challenges facing a present day game development company is the removal of bugs from such complex virtual environments. This work presents an approach for measuri...
Alfredo Nantes, Ross Brown, Frédéric...
WINE
2010
Springer
178views Economy» more  WINE 2010»
14 years 7 months ago
Improved Hardness of Approximation for Stackelberg Shortest-Path Pricing
We consider the Stackelberg shortest-path pricing problem, which is defined as follows. Given a graph G with fixed-cost and pricable edges and two distinct vertices s and t, we may...
Patrick Briest, Parinya Chalermsook, Sanjeev Khann...
CVPR
2009
IEEE
1096views Computer Vision» more  CVPR 2009»
16 years 4 months ago
How far can you get with a modern face recognition test set using only simple features?
In recent years, large databases of natural images have become increasingly popular in the evaluation of face and object recognition algorithms. However, Pinto et al. previously ...
Nicolas Pinto, James J. DiCarlo, David D. Cox
HCI
2007
14 years 11 months ago
Measuring User Experiences of Prototypical Autonomous Products in a Simulated Home Environment
Advances in sensor technology, embedded processing power, and modeling and reasoning software, have created the possibility for everyday products to sense the environment and pro-a...
Martijn H. Vastenburg, David V. Keyson, Huib de Ri...
IV
2002
IEEE
99views Visualization» more  IV 2002»
15 years 2 months ago
Rigorous Exploration of Medical Data in Collaborative Virtual Reality Applications
We describe a virtual reality widget library and two medical applications. These applications, built on the widget library, make use of collaborative interaction techniques. These...
Fred Dech, Jonathan C. Silverstein