Interactive volume rendering methods such as texture-based slicing techniques and ray-casting have been well developed in recent years. The rendering performance is generally restr...
—In addition to their role as simulation engines, modern supercomputers can be harnessed for scientific visualization. Their extensive concurrency, parallel storage systems, and...
Tom Peterka, Hongfeng Yu, Robert B. Ross, Kwan-Liu...
Numerical applications frequently contain nested loop structures that process large arrays of data. The execution of these loop structures often produces memory preference pattern...
Yoji Yamada, John Gyllenhall, Grant Haab, Wen-mei ...
A general volume rendering technique is described that efficiently produces images of excellent quality from data defined over irregular grids having a wide variety of formats. Re...
Jane Wilhelms, Allen Van Gelder, Paul Tarantino, J...
In many applications surfaces with a large number of primitives occur. Geometry compression reduces storage space and transmission time for such models. A special case is given by...