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JGTOOLS
2008
126views more  JGTOOLS 2008»
15 years 1 months ago
Simple Empty-Space Removal for Interactive Volume Rendering
Interactive volume rendering methods such as texture-based slicing techniques and ray-casting have been well developed in recent years. The rendering performance is generally restr...
Vincent Vidal 0002, Xing Mei, Philippe Decaudin
123
Voted
ICPP
2009
IEEE
15 years 8 months ago
End-to-End Study of Parallel Volume Rendering on the IBM Blue Gene/P
—In addition to their role as simulation engines, modern supercomputers can be harnessed for scientific visualization. Their extensive concurrency, parallel storage systems, and...
Tom Peterka, Hongfeng Yu, Robert B. Ross, Kwan-Liu...
132
Voted
MICRO
1994
IEEE
99views Hardware» more  MICRO 1994»
15 years 6 months ago
Data relocation and prefetching for programs with large data sets
Numerical applications frequently contain nested loop structures that process large arrays of data. The execution of these loop structures often produces memory preference pattern...
Yoji Yamada, John Gyllenhall, Grant Haab, Wen-mei ...
108
Voted
VISUALIZATION
1996
IEEE
15 years 6 months ago
Hierarchical and Parallelizable Direct Volume Rendering for Irregular and Multiple Grids
A general volume rendering technique is described that efficiently produces images of excellent quality from data defined over irregular grids having a wide variety of formats. Re...
Jane Wilhelms, Allen Van Gelder, Paul Tarantino, J...
3DPVT
2002
IEEE
169views Visualization» more  3DPVT 2002»
15 years 6 months ago
Compression of Isosurfaces for Structured Volumes with Context Modelling
In many applications surfaces with a large number of primitives occur. Geometry compression reduces storage space and transmission time for such models. A special case is given by...
Dietmar Saupe, Jens-Peer Kuska