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SIGGRAPH
2010
ACM
15 years 9 days ago
A synthetic-vision based steering approach for crowd simulation
In the everyday exercise of controlling their locomotion, humans rely on their optic flow of the perceived environment to achieve collision-free navigation. In crowds, in spite o...
Jan Ondrej, Julien Pettré, Anne-Hélène Olivier,...
AIIDE
2008
15 years 6 days ago
An Intelligent IDE for Behavior Authoring in Real-Time Strategy Games
Behavior authoring for computer games involves writing behaviors in a programming language and then iteratively refining them by detecting issues with them. The main bottlenecks a...
Suhas Virmani, Yatin Kanetkar, Manish Mehta, Santi...
AVI
2008
15 years 6 days ago
A system for dynamic 3D visualisation of speech recognition paths
This paper presents an interactive visualisation system that assists users of semi-automatic speech transcription systems to assess alternative recognition results in real time an...
Saturnino Luz, Masood Masoodian, Bill Rogers, Bo Z...
ATAL
2008
Springer
14 years 12 months ago
A new approach to cooperative pathfinding
In the multi-agent pathfinding problem, groups of agents need to plan paths between their respective start and goal locations in a given environment, usually a two-dimensional map...
M. Renee Jansen, Nathan R. Sturtevant
BPM
2008
Springer
192views Business» more  BPM 2008»
14 years 12 months ago
Trace Clustering in Process Mining
Process mining has proven to be a valuable tool for analyzing operational process executions based on event logs. Existing techniques perform well on structured processes, but stil...
Minseok Song, Christian W. Günther, Wil M. P....