The aim of color constancy is to remove the effect of the
color of the light source. As color constancy is inherently
an ill-posed problem, most of the existing color constancy
...
In this paper, we study the problem of landmark recognition and propose to leverage 3D visual phrases to improve the performance. A 3D visual phrase is a triangular facet on the s...
Qiang Hao, Rui Cai, Zhiwei Li, Lei Zhang 0001, Yan...
In this paper, we present a stochastic algorithm by effective Markov chain Monte Carlo (MCMC) for segmenting and reconstructing 3D scenes. The objective is to segment a range image...
We propose an efficient system for realistic speech animation. The system supports all steps of the animation pipeline, from the capture or design of 3D head models up to the synth...
Real-time rendering of massively textured 3D scenes usually involves two major problems: Large numbers of texture switches are a well-known performance bottleneck and the set of s...