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ISMAR
2006
IEEE
16 years 5 days ago
Robust gloves for 3D interaction in mobile outdoor AR environments
This paper describes the design of hand-worn gloves for interacting with mobile outdoor augmented reality systems. Most existing systems rely on more traditional 2D input devices ...
Wayne Piekarski, Ross Smith
VRML
2005
ACM
15 years 11 months ago
Location-aware visualization of VRML models in GPS-based mobile guides
In this paper, we present LAMP3D, a system for the locationaware presentation of VRML content on mobile devices. We explore the application of LAMP3D in tourist mobile guides: the...
Stefano Burigat, Luca Chittaro
INTERACT
2007
15 years 7 months ago
ThumbSpace: Generalized One-Handed Input for Touchscreen-Based Mobile Devices
In this paper, we present ThumbSpace, a software-based interaction technique that provides general one-handed thumb operation of touchscreenbased mobile devices. Our goals are to p...
Amy K. Karlson, Benjamin B. Bederson
CHI
2005
ACM
16 years 6 months ago
Sketch-based rapid prototyping platform for hardware-software integrated interactive products
This paper presents a platform in which interaction designers can effectively and rapidly develop tangible interactive prototypes by sketching. The study aims to build a platform ...
Tek-Jin Nam
FPLAY
2008
15 years 7 months ago
Using genres to customize usability evaluations of video games
Video games are varied, with vastly different visual layouts and interaction styles; however, most games that share a common genre still have many user interface similarities. The...
David Pinelle, Nelson Wong, Tadeusz Stach