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ISMAR
2002
IEEE
15 years 6 months ago
Bread Crumbs: A Technique for Modelling Large Outdoor Ground Features
This paper presents a new technique we have created, known as Bread Crumbs, which allows the modelling of large outdoor ground features using a mobile augmented reality system and...
Wayne Piekarski, Bruce H. Thomas
CHI
2002
ACM
16 years 2 months ago
Interaction in a collaborative augmented reality environment
In this paper we describe an Augmented Reality (AR) system which allows multiple participants to interact with two- and three-dimensional data using tangible user interfaces. Inte...
Holger Regenbrecht, Michael Wagner
APVIS
2001
15 years 3 months ago
Interaction Modes for Augmented Reality Visualization
In this paper we describe a novel use of augmented reality for information visualization. We detail the use of augmented reality as a component of InVision -- an open framework fo...
Hannah Slay, Matthew Phillips, Rudi Vernik, Bruce ...
WSCG
2004
161views more  WSCG 2004»
15 years 3 months ago
Texture Based Flow Visualization in Augmented and Virtual Reality Environments
Virtual and Augmented Reality allows a new way of result exploration of numerical simulations, its analysis and interpretation by immersing the user into the data sets and/or by k...
Paul Benölken, Holger Graf, André Stor...
130
Voted
VR
2002
IEEE
183views Virtual Reality» more  VR 2002»
15 years 1 months ago
Glove Based User Interaction Techniques for Augmented Reality in an Outdoor Environment
: This paper presents a set of pinch glove-based user interface tools for an outdoor wearable augmented reality computer system. The main form of user interaction is the use of han...
Bruce H. Thomas, Wayne Piekarski