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PUC
2010
118views more  PUC 2010»
14 years 8 months ago
Designing playful interactions for social interaction and physical play
This paper describes three design values that we apply for designing playful interactions. Interactive play objects can stimulate social interaction and physical play by providing ...
Tilde Bekker, Janienke Sturm, Berry Eggen
CHI
2006
ACM
15 years 10 months ago
Design requirements for technologies that encourage physical activity
Overweight and obesity are a global epidemic, with over one billion overweight adults worldwide (300+ million of whom are obese). Obesity is linked to several serious health probl...
Sunny Consolvo, Katherine Everitt, Ian E. Smith, J...
CHI
1999
ACM
15 years 2 months ago
TouchCounters: Designing Interactive Electronic Labels for Physical Containers
We present TouchCounters, an integrated system of electronic modules, physical storage containers, and shelving surfaces for the support of collaborative physical work. Through ph...
Paul Yarin, Hiroshi Ishii
SIGMOD
2006
ACM
150views Database» more  SIGMOD 2006»
15 years 10 months ago
Automatic physical design tuning: workload as a sequence
The area of automatic selection of physical database design to optimize the performance of a relational database system based on a workload of SQL queries and updates has gained p...
Sanjay Agrawal, Eric Chu, Vivek R. Narasayya
IJCAI
2007
14 years 11 months ago
Incremental Mechanism Design
Mechanism design has traditionally focused almost exclusively on the design of truthful mechanisms.
Vincent Conitzer, Tuomas Sandholm