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CHI
2007
ACM
16 years 6 days ago
Towards the perfect infrastructure for usability testing on mobile devices
In this paper, we describe various setups that allow usability professionals to conduct effective user studies on mobile devices. We describe the factors relevant when building a ...
Rudy Schusteritsch, Carolyn Y. Wei, Mark LaRosa
ACMACE
2006
ACM
15 years 5 months ago
A massively multi-authored mobile surrealist book
In this paper we describe an innovative mobile game in the form a multi-authored book. Based upon the 1920s surrealist technique of “Exquisite Corpse”, the book builds from a ...
William Bamford, Paul Coulton, Reuben Edwards
ACII
2005
Springer
15 years 5 months ago
A User-Centered Approach to Affective Interaction
Abstract. We have built eMoto, a mobile service for sending and receiving affective messages, with the explicit aim of addressing the inner experience of emotions. eMoto is a desig...
Petra Sundström, Anna Ståhl, Kristina H...
CHI
2008
ACM
16 years 6 days ago
Quickdraw: the impact of mobility and on-body placement on device access time
We investigate the effect of placement and user mobility on the time required to access an on-body interface. In our study, a wrist-mounted system was significantly faster to acce...
Daniel Ashbrook, James Clawson, Kent Lyons, Thad S...
CHI
2008
ACM
16 years 6 days ago
Designing for bystanders: reflections on building a public digital forum
In this paper, we reflect on the design and deployment process of MAGICBoard, a public display deployed in a university setting that solicits the electronic votes and opinions of ...
Anthony Tang, Matthias Finke, Michael Blackstock, ...