—Games, and serious games especially, revolve around learning new material and integrating this into a mental model. However, playing games can be cognitively demanding and novic...
Erik D. Van der Spek, Herre van Oostendorp, Pieter...
A general game player automatically learns to play arbitrary new games solely by being told their rules. For this purpose games are specified in the game description language GDL...
Understanding players’ visual attention patterns within an interactive 3D game environment is an important research area that can improve game level design and graphics. Several...
Abstract. This paper overviews our currently in progress agent communication language simulator, called DIAGAL, by describing its use in analyzing and modelling automated conversat...
—Recently, game theory has been proposed as a tool for cooperative control. Specifically, the interactions of a multiagent distributed system are modeled as a non-cooperative ga...