UML is the de-facto standard language for Object-Oriented analysis and design of information systems. Persistent storage and extraction of data in such systems is supported by dat...
Real-time media servers need to service hundreds and, possibly, thousands of clients, each with their own quality of service (QoS) requirements. To guarantee such diverse QoS requ...
Richard West, Karsten Schwan, Christian Poellabaue...
While computing power and transmission bandwidth have both been steadily increasing over the last few years, bandwidth rather than processing power remains the primary bottleneck f...
Linear equality and inequality constraints arise naturally in specifying many aspects of user interfaces, such as requiring that one window be to the left of another, requiring th...
Alan Borning, Kim Marriott, Peter J. Stuckey, Yi X...
The technical limitations of early Virtual Reality systems made them almost teasers for showing the potential of the technology. Since these early days, many researchers have focu...