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ISWC
1997
IEEE
15 years 3 months ago
Stochasticks: Augmenting the Billiards Experience with Probabilistic Vision and Wearable Computers
We propose a practical application of wearable computing and augmented reality which enhances the game of billiards. A vision algorithm is implemented which operates in interactiv...
Tony Jebara, Cyrus Eyster, Joshua Weaver, Thad Sta...
ATAL
2008
Springer
15 years 1 months ago
Emotionally based multi-agent e-commerce platform
Experiencing and expressing emotions are integral parts of our life. In the retail area of commerce, emotion plays a fundamental role. When we choose or buy a commodity, our choic...
Nicolae Jascanu
ICMI
2009
Springer
188views Biometrics» more  ICMI 2009»
14 years 9 months ago
Detecting user engagement with a robot companion using task and social interaction-based features
Affect sensitivity is of the utmost importance for a robot companion to be able to display socially intelligent behaviour, a key requirement for sustaining long-term interactions ...
Ginevra Castellano, André Pereira, Iolanda ...
SAC
2010
ACM
15 years 6 months ago
Trustworthy interaction balancing in mixed service-oriented systems
Web-based collaboration systems typically require dynamic and context-based interactions between people and services. To support such complex interaction scenarios, we introduce a...
Florian Skopik, Daniel Schall, Schahram Dustdar
ER
1998
Springer
106views Database» more  ER 1998»
15 years 3 months ago
Chrono: A Conceptual Design Framework for Temporal Entities
Abstract. Database applications are frequently faced with the necessity of representing time varying information and, particularly in the management of information systems, a few k...
Sonia Bergamaschi, Claudio Sartori