Although there is a huge amount of work and valuable proposals about agent oriented software engineering, it seems that the paradigm has not been fully accepted yet by software ind...
We propose to return to the roots of Artificial/Computational Intelligence applicability to board games domain by attempting to mimic human way of playing (or human intelligence ...
In constraint satisfaction, decomposition is a common technique to split a problem in a number of parts in such a way that the global solution can be efficiently assembled from th...
This paper presents an architecture that helps users to collect and qualify meta-information about web resources within a weblog and then share them with a group of people. Our arc...
In this paper we propose the use of an interactive multi-agent system for the study of rhythm evolution. The aim of the model proposed here is to show to what extent new rhythms em...