Sciweavers

1154 search results - page 87 / 231
» Intelligent virtual environments for virtual reality art
Sort
View
GECCO
2007
Springer
197views Optimization» more  GECCO 2007»
15 years 4 months ago
Computational intelligence techniques: a study of scleroderma skin disease
This paper presents an analysis of microarray gene expression data from patients with and without scleroderma skin disease using computational intelligence and visual data mining ...
Julio J. Valdés, Alan J. Barton
VR
1999
IEEE
119views Virtual Reality» more  VR 1999»
15 years 2 months ago
Virtual Flythrough over a Voxel-Based Terrain
A voxel-based terrain visualization system is presented with real-time performance on general-purpose graphics multiprocessor workstations. Ray casting of antialiased 3D volume te...
Ming Wan, Huamin Qu, Arie E. Kaufman
KES
2000
Springer
15 years 1 months ago
Agent and user inhabited virtual communities: a case study
: We report about ongoing research in a virtual reality environment where visitors can interact with agents that help them to obtain information, to peform certain transactions and...
Anton Nijholt
ISMAR
2005
IEEE
15 years 3 months ago
Butterfly Effect: An Augmented Reality Puzzle Game
Butterfly Effect is a 3D puzzle game using augmented reality. The key motivation was to create a game that leverages the structure of the physical world during gameplay without re...
Marleigh Norton, Blair MacIntyre
ISM
2005
IEEE
109views Multimedia» more  ISM 2005»
15 years 3 months ago
Advances in X3D multi-user virtual environments
This paper presents the current state of the art in web3d multi-user technologies and more specifically networked virtual environment platforms that support the X3D standard, whic...
Christos Bouras, Alexandros Panagopoulos, Thrasyvo...