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» Interacting Abstract State Machines
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POPL
2000
ACM
15 years 1 months ago
Modular Refinement of Hierarchic Reactive Machines
with existing analysis tools. Modular reasoning principles such as abstraction, compositional refinement, and assume-guarantee reasoning are well understood for architectural hiera...
Rajeev Alur, Radu Grosu
DATE
2009
IEEE
168views Hardware» more  DATE 2009»
15 years 4 months ago
Selective state retention design using symbolic simulation
Abstract—Addressing both standby and active power is a major challenge in developing System-on-Chip designs for batterypowered products. Powering off sections of logic or memorie...
Ashish Darbari, Bashir M. Al-Hashimi, David Flynn,...
IEAAIE
2004
Springer
15 years 3 months ago
Development of an Android Robot for Studying Human-Robot Interaction
Abstract. Behavior or Appearance? This is fundamental problem in robot development. Namely, not only the behavior but also the appearance of a robot influences human-robot interact...
Takashi Minato, Michihiro Shimada, Hiroshi Ishigur...
NETGAMES
2003
ACM
15 years 3 months ago
Bandwidth requirement and state consistency in three multiplayer game architectures
Abstract— Multiplayer games become increasingly popular, mostly because they involve interaction among humans. Typically, multiplayer games are organized based on a Client-Server...
Joseph D. Pellegrino, Constantinos Dovrolis
BIRTHDAY
2008
Springer
14 years 11 months ago
Temporal Verification of Probabilistic Multi-Agent Systems
Abstract. Probabilistic systems of interacting intelligent agents are considered. They have two sources of uncertainty: uncertainty of communication channels and uncertainty of act...
Michael I. Dekhtyar, Alexander Ja. Dikovsky, Mars ...