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» Interacting with the Computer Using Gaze Gestures
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IJCNN
2000
IEEE
15 years 1 months ago
Pose Classification Using Support Vector Machines
The field of human-computer interaction has been widely investigated in the last years, resulting in a variety of systems used in different application fields like virtual reality...
Edoardo Ardizzone, Antonio Chella, Roberto Pirrone
GROUP
2003
ACM
15 years 3 months ago
Using cursor prediction to smooth telepointer jitter
Telepointers are an important type of embodiment in real-time distributed groupware. Telepointers can increase the presence of remote participants and can provide considerable awa...
Carl Gutwin, Jeff Dyck, Jennifer Burkitt
CGI
1998
IEEE
15 years 2 months ago
Virtual 3D Sculpturing with a Parametric Hand Surface
Many techniques have been developed for 3D object deformation. These techniques have been widely used in most CAD/CAM systems. Intuitive while efficient methods for interactive 3D...
Janis P. Y. Wong, Rynson W. H. Lau, Lizhuang Ma
ACMACE
2006
ACM
15 years 3 months ago
Motion-capture-based avatar control framework in third-person view virtual environments
This paper presents a motion-capture-based control framework for third-person view virtual reality applications. Using motion capture devices, a user can directly control the full...
Masaki Oshita
PG
2007
IEEE
15 years 4 months ago
Line Drawing as a Dynamic Process
We introduce a novel mechanism for creating line drawings from three-dimensional models, which captures the dynamic nature of the drawing process. The approach takes into account ...
Donald H. House, Mayank Singh