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» Interaction Design for the Disappearing Computer
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CHI
2003
ACM
16 years 4 months ago
Multimodal 'eyes-free' interaction techniques for wearable devices
Mobile and wearable computers present input/output problems due to limited screen space and interaction techniques. When mobile, users typically focus their visual attention on na...
Stephen A. Brewster, Joanna Lumsden, Marek Bell, M...
FDG
2009
ACM
15 years 10 months ago
System for Automated Interactive Lighting (SAIL)
Successful lighting in video games is more than a physically accurate illumination model. Aesthetics and function are of equal or greater importance. Lighting designers may deviat...
Joseph A. Zupko, Magy Seif El-Nasr
CHI
2008
ACM
16 years 4 months ago
Designing for bystanders: reflections on building a public digital forum
In this paper, we reflect on the design and deployment process of MAGICBoard, a public display deployed in a university setting that solicits the electronic votes and opinions of ...
Anthony Tang, Matthias Finke, Michael Blackstock, ...
SI3D
2006
ACM
15 years 10 months ago
ShowMotion: camera motion based 3D design review
We describe a new interactive system for 3D design review, built to exploit the visual perception cue of motion parallax, in order to enhance shape perception and aesthetic evalua...
Nicholas Burtnyk, Azam Khan, George W. Fitzmaurice...
CHI
2011
ACM
14 years 7 months ago
User-defined motion gestures for mobile interaction
Modern smartphones contain sophisticated sensors to monitor three-dimensional movement of the device. These sensors permit devices to recognize motion gestures— deliberate movem...
Jaime Ruiz, Yang Li, Edward Lank