Loose coupling is often cited as a defining characteristic of service-oriented architectures. Interactions between services take place via messages in an asynchronous environment ...
A fundamental design question to ask in the development of a network game is—Which transport protocol should be used—TCP, UDP, or some other protocols? Seeking an objective an...
This paper focuses on the interaction between the Transport Control Protocol (TCP) layer and the radio interface in the High Speed Downlink Packet Access (HSDPA) wireless system. I...
We are concerned with forms of interaction in which multiple users, with differing agendas and interests, may realise opportunities for useful synchronisation of their activities. ...
The formation of a Virtual Enterprise and the selection of its partners is an important process in the lifecycle of a Virtual Enterprise. In this paper, we present the Virtual Ent...
Sobah Abbas Petersen, Jinghai Rao, Mihhail Matskin