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» Interaction design patterns for computers in sociable use
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CHI
2002
ACM
15 years 10 months ago
Physical programming: designing tools for children to create physical interactive environments
Physical interactive environments can come in many forms: museum installations, amusement parks, experimental theaters, and more. Programming these environments has historically b...
Jaime Montemayor, Allison Druin, Allison Farber, S...
CHI
2011
ACM
14 years 1 months ago
HeatWave: thermal imaging for surface user interaction
We present HeatWave, a system that uses digital thermal imaging cameras to detect, track, and support user interaction on arbitrary surfaces. Thermal sensing has had limited exami...
Eric Larson, Gabe Cohn, Sidhant Gupta, Xiaofeng Re...
INTERACT
2003
14 years 11 months ago
MAI: An Authoring System for Designing Interactive Learning Modules
: New Information Technologies (IT) offer a new way for teaching and learning. Rather than simply duplicate old learning materials and make them correspond to the new IT tools, it ...
Maurice Ndaye Mukuna, Jacques Vancleve, Philippe C...
CHI
2006
ACM
15 years 1 months ago
Usability tool for analysis of web designs using mouse tracks
This paper presents MouseTrack as a web logging system that tracks mouse movements on websites. The system includes a visualization tool that displays the mouse cursor path follow...
Ernesto Arroyo, Ted Selker, Willy Wei
CHI
2006
ACM
15 years 10 months ago
Getting a grip on tangible interaction: a framework on physical space and social interaction
Our current understanding of human interaction with hybrid or augmented environments is very limited. Here we focus on `tangible interaction', denoting systems that rely on e...
Eva Hornecker, Jacob Buur