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» Interaction graphs: Additives
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89
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AAAI
2004
15 years 1 months ago
A General Solution to the Graph History Interaction Problem
Since the state space of most games is a directed graph, many game-playing systems detect repeated positions with a transposition table. This approach can reduce search effort by ...
Akihiro Kishimoto, Martin Müller 0003
104
Voted
TOG
2008
100views more  TOG 2008»
14 years 11 months ago
Interactive procedural street modeling
This paper addresses the problem of interactively modeling large street networks. We introduce a modeling framework that uses tensor fields to guide the generation of a street gra...
Guoning Chen, Gregory Esch, Peter Wonka, Pascal M&...
108
Voted
FOCS
2009
IEEE
15 years 6 months ago
Convergence to Equilibrium in Local Interaction Games
— We study a simple game theoretic model for the spread of an innovation in a network. The diffusion of the innovation is modeled as the dynamics of a coordination game in which ...
Andrea Montanari, Amin Saberi
88
Voted
ICSM
2003
IEEE
15 years 5 months ago
On Modeling Software Architecture Recovery as Graph Matching
This paper presents a graph matching model for the software architecture recovery problem. Because of their expressiveness, the graphs have been widely used for representing both ...
Kamran Sartipi, Kostas Kontogiannis
CONSTRAINTS
1998
120views more  CONSTRAINTS 1998»
14 years 11 months ago
Constrained Graph Layout
Most current graph layout technology does not lend itself to interactive applications such as animation or advanced user interfaces. We introduce the constrained graph layout model...
Weiqing He, Kim Marriott