A 4D parametric motion graph representation is presented for interactive animation from actor performance capture in a multiple camera studio. The representation is based on a 4D ...
Dan Casas, Margara Tejera, Jean-Yves Guillemaut, A...
Interactions with virtual worlds using the sense of touch, called haptic rendering, have natural applications in many domains such as health or industry. For an accurate and realis...
The context of a collective activity is characterized by all information produced during the activity. The comprehension of this context by each actor is essential for the success...
We define a class of graphs that summarize in a compact visual way the interaction structure between binary multivariate characteristics. This allows studying the conditional depe...
In this paper we present the integration of graph-based visual perception to spoken conversation in human-robot interaction. The proposed architecture has a dialogue manager as the...