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ICRA
2002
IEEE
132views Robotics» more  ICRA 2002»
15 years 8 months ago
The Role of Expressiveness and Attention in Human-Robot Interaction
Abstract— This paper presents the results of an experiment in human-robot social interaction. Its purpose was to measure the impact of certain features and behaviors on people’...
Allison Bruce, Illah R. Nourbakhsh, Reid G. Simmon...
OZCHI
2009
ACM
15 years 8 months ago
When three worlds collide: a model of the tangible interaction process
The design of Tangible Interfaces has already evolved since the first projects were developed. Frameworks and taxonomies have helped to understand the field of Tangible Interactio...
Marc Hermann, Michael Weber
123
Voted
DPPI
2007
ACM
15 years 7 months ago
Emotional interaction as a way of communication
The article presents the design and evaluation phase
Helena Sustar, Panayiotis Zaphiris
126
Voted
ACMIDC
2009
15 years 7 months ago
Tangible optical chess: a laser strategy game on an interactive tabletop
This paper presents Tangible Tracking Table, an interactive tabletop display, and Optical Chess, a strategy game. We discuss the design and implementation of both systems and repo...
David Joyner, Chih-Sung (Andy) Wu, Ellen Yi-Luen D...
77
Voted
HRI
2007
ACM
15 years 7 months ago
Combining ubiquitous and on-board audio sensing for human-robot interaction
Simon Thompson, Satoshi Kagami, Yoko Sasaki, Yoshi...