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CHI
2011
ACM
14 years 9 months ago
Motionbeam: a metaphor for character interaction with handheld projectors
We present the MotionBeam metaphor for character interaction with handheld projectors. Our work draws from the tradition of pre-cinema handheld projectors that use direct physical...
Karl D. D. Willis, Ivan Poupyrev, Takaaki Shirator...
CHI
2011
ACM
14 years 9 months ago
Proxemic interactions in ubiquitous computing ecologies
An important challenge in ubiquitous computing (ubicomp) is to create techniques that allow people to seamlessly and naturally connect to and interact with the increasing number o...
Nicolai Marquardt
ACMACE
2011
ACM
14 years 6 months ago
Mobile 3D graphics and virtual reality interaction
Mobile devices such as smartphones and tablets offer great new possibilities for the creation of 3D games and virtual reality environments. However, interaction with objects in th...
Wolfgang Hürst, Matthias Helder
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CHI
2008
ACM
16 years 6 months ago
Engaging the crowd: studies of audience-performer interaction
In this work-in-progress we explore audience behavior at large musical events and present our prototype, a `cheering meter' developed to aid voting at rap competitions. We re...
Louise Barkhuus, Tobias Jørgensen
CHI
2006
ACM
16 years 6 months ago
Multi-touch interaction
Many everyday activities rely on our hands' ability to deftly control the physical attributes of objects. Most graphical interfaces only use the hand's position as input...
Tomer Moscovich