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127
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VIS
2004
IEEE
166views Visualization» more  VIS 2004»
16 years 4 months ago
Quick-VDR: Interactive View-Dependent Rendering of Massive Models
We present a novel approach for interactive view-dependent rendering of massive models. Our algorithm combines view-dependent simplification, occlusion culling, and out-of-core re...
Sung-Eui Yoon, Brian Salomon, Russell Gayle, Dines...
VISUALIZATION
2003
IEEE
15 years 8 months ago
Interactive View-Dependent Rendering with Conservative Occlusion Culling in Complex Environments
This paper presents a novel algorithm combining view-dependent rendering and conservative occlusion culling for interactive display of complex environments. A vertex hierarchy of ...
Sung-Eui Yoon, Brian Salomon, Dinesh Manocha
SI3D
2003
ACM
15 years 8 months ago
Interactive visibility culling in complex environments using occlusion-switches
: We present occlusion-switches for interactive visibility culling in complex 3D environments. An occlusionswitch consists of two GPUs (graphics processing units) and each GPU is u...
Naga K. Govindaraju, Avneesh Sud, Sung-Eui Yoon, D...
167
Voted
SIGGRAPH
2010
ACM
15 years 7 months ago
Unstructured video-based rendering: interactive exploration of casually captured videos
We present an algorithm designed for navigating around a performance that was filmed as a “casual” multi-view video collection: real-world footage captured on hand held camer...
Luca Ballan, Gabriel J. Brostow, Jens Puwein, Marc...
ISCAS
1999
IEEE
128views Hardware» more  ISCAS 1999»
15 years 7 months ago
Dynamic scheduling of multiple video objects for MPEG-4 encoding with user interactions
MPEG-4 video consists of various video objects, rather than frames, allowing a true interactivity and manipulation of separate arbitrary shape object. Soware-based encoding of MPE...
Yong He, Ishfaq Ahmad, Ming L. Liou