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ISMAR
2007
IEEE
15 years 4 months ago
A Method for Predicting Marker Tracking Error
Many Augmented Reality (AR) applications use marker-based vision tracking systems to recover camera pose by detecting one or more planar landmarks. However, most of these systems ...
Russell M. Freeman, Simon J. Juliet, Anthony Steed
GRAPHITE
2006
ACM
15 years 3 months ago
Real-time animation of ancient Roman sites
In the presented article we discuss and detail the general methodological approaches, the reconstruction strategies and the techniques that have been employed to achieve the 3D in...
Nadia Magnenat-Thalmann, Alessandro Enrico Foni, N...
CHI
2006
ACM
15 years 10 months ago
Exploring user experience in "blended reality": moving interactions out of the screen
Video game players often learn to map their physical actions (e.g., pressing buttons) onto their on-screen avatars' actions (e.g., wielding swords) in order to play. We explo...
David F. Huynh, Yan Xu, Shuo Wang
VRCAI
2004
ACM
15 years 3 months ago
Real time 3D avatar for interactive mixed reality
This paper presents real-time reconstruction of dynamic 3D avatar for interactive mixed reality. In computer graphics, one of the main goals is the combination of virtual scenes w...
Sang Yup Lee, Ig-Jae Kim, Sang Chul Ahn, Heedong K...
CHI
2007
ACM
15 years 1 months ago
Presence and engagement in an interactive drama
In this paper we present the results of a qualitative, empirical study exploring the impact of immersive technologies on presence and engagement, using the interactive drama Fa
Steven Dow, Manish Mehta, Ellie Harmon, Blair MacI...