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ACMACE
2008
ACM
14 years 11 months ago
An affective model of user experience for interactive art
The development of Affective Interface technologies makes it possible to envision a new generation of Digital Arts and Entertainment applications, in which interaction will be bas...
Stephen W. Gilroy, Marc Cavazza, Rémi Chaig...
OZCHI
2006
ACM
15 years 3 months ago
A table tennis game for three players
Table tennis is a game that can provide healthy exercise and is also a social pastime for players of all ages across the world. However, players have to be collocated to play, and...
Florian Mueller, Martin R. Gibbs
VRST
2010
ACM
14 years 7 months ago
Augmentation techniques for efficient exploration in head-mounted display environments
Physical characteristics and constraints of today's head-mounted displays (HMDs) often impair interaction in immersive virtual environments (VEs). For instance, due to the li...
Benjamin Bolte, Gerd Bruder, Frank Steinicke, Klau...
ACMACE
2006
ACM
15 years 3 months ago
Using a mobile device as an interface tool for HMD-based AR applications
In this paper, we suggest that we can use our mobile devices as an effective interface for HMD-based augmented reality (AR) applications. These days most of us can possibly send s...
Kyong Joon Lee, Sang Chul Ahn, Hyoung-Gon Kim
BMVC
2010
14 years 7 months ago
Generalized Descriptor Compression for Storage and Matching
Smarter phones have made handheld computer vision a reality, but limited bandwidth, storage space and processing power prevent mobile phones from leveraging the full body of exist...
Matthew Johnson