Many interactive surfaces have the ability to detect the shape of hands or objects placed on them. However, shape information is typically either condensed to individual contact p...
Xiang Cao, Andrew D. Wilson, Ravin Balakrishnan, K...
In this paper, we explore the possibilities of providing miniaturized audio players with gesture control capabilities that are based on wearable objects. We selected thirteen wear...
controls often required for gameplay hinder the potential for social interaction, especially in domestic settings. Purple Crayon, an interactive electronic entertainment environme...
Min Xin, Ehud Sharlin, Mario Costa Sousa, Saul Gre...
This paper argues for a special focus on the use of dynamic human interaction to explore datasets while they are being transformed into sound. We describe why this is a special ca...
The IRIS Network of Excellence (NoE) started its work in January 2009. In this paper we highlight some new research directions developing within the network: one is revisiting narr...