We describe a method of constructing a B-rep solid model from a single hidden-line removed sketch view of a 3D object. The main steps of our approach are as follows. The sketch is...
In this study, we examine human social interactions within virtual worlds and address the question of how group interactions are affected by the surrounding game environment. To i...
This paper describes the VB2 architecture for the construction of three-dimensional interactive applications. The system's state and behavior are uniformly represented as a n...
Enrico Gobbetti, Jean-Francis Balaguer, Daniel Tha...
Multiple surface searching with only image intensity information is a difficult job in the presence of high noise and weak edges. We present in this paper a novel method for global...
: Generating composite human motion such as locomotion and gestures is important for interactive applications, such as interactive storytelling and computer games. In interactive s...