Sciweavers

4543 search results - page 506 / 909
» Interactive Distributed Configuration
Sort
View
SASO
2009
IEEE
16 years 1 months ago
Evolution of Probabilistic Consensus in Digital Organisms
—The complexity of distributed computing systems and their increasing interaction with the physical world impose challenging requirements in terms of adaptation, robustness, and ...
David B. Knoester, Philip K. McKinley
ICPADS
2008
IEEE
16 years 1 months ago
Towards Benchmarking of Structured Peer-to-Peer Overlays for Network Virtual Environments
Network virtual environments (NVE) are an evolving trend combining millions of users in an interactive community. A distributed NVE platform promises to lower the administration c...
Aleksandra Kovacevic, Kalman Graffi, Sebastian Kau...
HPDC
2007
IEEE
16 years 29 days ago
Scaling multiplayer online games using proxy-server replication: a case study of Quake 2
Massively Multiplayer Online Games (MMOGs) are an increasingly popular class of real-time interactive distributed applications that require scalable architectures and parallelizat...
Jens Müller 0004, Sergei Gorlatch, Tobias Sch...
ICSE
2007
IEEE-ACM
16 years 24 days ago
Design, Implementation and Deployment of State Machines Using a Generative Approach
Abstract. We describe an approach to designing and implementing a distributed system as a family of related finite state machines, generated from a single abstract model. Various a...
Graham N. C. Kirby, Alan Dearle, Stuart J. Norcros...
CGO
2006
IEEE
16 years 21 days ago
Compiler-directed Data Partitioning for Multicluster Processors
Multicluster architectures overcome the scaling problem of centralized resources by distributing the datapath, register file, and memory subsystem across multiple clusters connec...
Michael L. Chu, Scott A. Mahlke