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SI3D
2010
ACM
15 years 7 months ago
A real-time screened-Poisson solver for interactive surface editing
We present a novel framework for editing geometric detail. Drawing on previous work in image- and geometry-processing, we show that the frequency-space filtering performed in mes...
Ming Chuang, Michael M. Kazhdan
153
Voted
WIAMIS
2009
IEEE
15 years 10 months ago
Adaptive gesture recognition in Human Computer Interaction
An adaptive, invariant to user performance fluctuation or noisy input signal, gesture recognition scheme is presented based on Self Organizing Maps, Markov Models and Levenshtein...
George Caridakis, Kostas Karpouzis, Athanasios I. ...
125
Voted
HLK
2003
IEEE
15 years 8 months ago
Interactive 3D Building Modeling Using a Hierarchical Representation
Modeling and visualization of city scenes is important for many applications including entertainment and urban mission planning. Models covering wide areas can be efficiently cons...
Sung Chun Lee, Ramakant Nevatia
137
Voted
BC
2008
208views more  BC 2008»
15 years 3 months ago
Through a barn owl's eyes: interactions between scene content and visual attention
Abstract In this study we set to investigate visual attention properties of freely behaving barn owls using a miniature wireless camera attached to their heads. The tubular eye str...
Shay Ohayon, Wolf Harmening, Hermann Wagner, Ehud ...
125
Voted
COMCOM
2002
120views more  COMCOM 2002»
15 years 3 months ago
An interactive video delivery and caching system using video summarization
With the advance of high-speed network technologies, the availability and popularity of streaming media content over the Internet has grown rapidly in recent years. The delivery a...
Sung-Ju Lee, Wei-Ying Ma, Bo Shen