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APVIS
2010
15 years 5 months ago
Interactive volumetric lighting simulating scattering and shadowing
In this paper we present a volumetric lighting model, which simulates scattering as well as shadowing in order to generate high quality volume renderings. By approximating light t...
Timo Ropinski, Christian Döring, Christof Rez...
136
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FLAIRS
1998
15 years 5 months ago
Interactively Training Pixel Classifiers
Manual generation of training examples for supervised learning is an expensive process. One way to reduce this cost is to produce training instances that are highly informative. T...
Justus H. Piater, Edward M. Riseman, Paul E. Utgof...
CVIU
2006
110views more  CVIU 2006»
15 years 4 months ago
Simultaneous tracking of multiple body parts of interacting persons
This paper presents a framework to simultaneously segment and track multiple body parts of interacting humans in the presence of mutual occlusion and shadow. The framework uses mu...
Sangho Park, Jake K. Aggarwal
CGF
2010
135views more  CGF 2010»
15 years 21 days ago
Interactive Rendering of Non-Constant, Refractive Media Using the Ray Equations of Gradient-Index Optics
Existing algorithms can efficiently render refractive objects of constant refractive index. For a medium with a continuously varying index of refraction, most algorithms use the r...
Chen Cao, Zhong Ren, Baining Guo, Kun Zhou
CVPR
2011
IEEE
15 years 14 days ago
Interactively Building a Discriminative Vocabulary of Nameable Attributes
Human-nameable visual attributes offer many advantages when used as mid-level features for object recognition, but existing techniques to gather relevant attributes can be ineffici...
Devi Parikh, Kristen Grauman