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ISWC
2000
IEEE
15 years 3 months ago
Finding Location Using Omnidirectional Video on a Wearable Computing Platform
In this paper we present a framework for a navigation system in an indoor environment using only omnidirectional video. Within a Bayesian framework we seek the appropriate place a...
Wasinee Rungsarityotin, Thad Starner
CHI
2004
ACM
15 years 11 months ago
Feeling bumps and holes without a haptic interface: the perception of pseudo-haptic textures
We present a new interaction technique to simulate textures in desktop applications without a haptic interface. The proposed technique consists in modifying the motion of the curs...
Anatole Lécuyer, Jean-Marie Burkhardt, Laur...
CBMS
1997
IEEE
15 years 3 months ago
A distributed database on the Internet of 3D models of human pathological organs
We describe a research project for the development of a system for cataloguing, retrieval and interactive manipulation of 30 models of pathological human organs from a distributed...
M. Crudele, Gordon Clapworthy, Meleagros A. Krokos...
CHI
2006
ACM
15 years 11 months ago
Improving accessibility of the web with a computer game
Images on the Web present a major accessibility issue for the visually impaired, mainly because the majority of them do not have proper captions. This paper addresses the problem ...
Luis von Ahn, Shiry Ginosar, Mihir Kedia, Ruoran L...
ECCV
2010
Springer
15 years 4 months ago
Graph Cut based Inference with Co-occurrence Statistics
Abstract. Markov and Conditional random fields (CRFs) used in computer vision typically model only local interactions between variables, as this is computationally tractable. In t...