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SMI
1999
IEEE
155views Image Analysis» more  SMI 1999»
15 years 2 months ago
Elastodynamic Shape Modeling in Virtual Medicine
Surgical simulation is the coming training method for medical education. The main reasons for this are the reduced risk for the patients and the easy repeatability of complicated ...
Arne Radetzky, Andreas Nürnberger, Michael Te...
VR
1999
IEEE
112views Virtual Reality» more  VR 1999»
15 years 2 months ago
Third-Person Navigation of Whole-Planet Terrain in a Head-tracked Stereoscopic Environment
Navigation and interaction in virtual environments that use stereoscopic head-tracked displays and have very large data sets present several challenges beyond those encountered wi...
Zachary Wartell, William Ribarsky, Larry F. Hodges
MICCAI
1999
Springer
15 years 2 months ago
Rendering the Unfolded Cerebral Cortex
Classical volume rendering is computed by casting a bundle of parallel rays from a flat viewing plane onto the volume data set, and produces as such a spatially limited view of the...
Junfeng Guo, Ioan Alexandru Salomie, Rudi Deklerck...
VISUALIZATION
1997
IEEE
15 years 2 months ago
Fast oriented line integral convolution for vector field visualization via the Internet
Oriented Line Integral Convolution (OLIC) illustrates flow fields by convolving a sparse texture with an anisotropic convolution kernel. The kernel is aligned to the underlying ...
Rainer Wegenkittl, Eduard Gröller
VVS
1996
IEEE
202views Visualization» more  VVS 1996»
15 years 2 months ago
Direct Volume Rendering with Shading via Three-Dimensional Textures
A new and easy-to-implement method for direct volume rendering that uses 3D texture maps for acceleration, and incorporates directional lighting, is described. The implementation,...
Allen Van Gelder, Kwansik Kim