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ACMACE
2006
ACM
16 years 28 days ago
A massively multi-authored mobile surrealist book
In this paper we describe an innovative mobile game in the form a multi-authored book. Based upon the 1920s surrealist technique of “Exquisite Corpse”, the book builds from a ...
William Bamford, Paul Coulton, Reuben Edwards
AFRIGRAPH
2006
ACM
16 years 28 days ago
Free-form modelling for surface inpainting
In this paper, we describe a novel approach to 3D shape modelling, targeting at the reconstruction and repair of digitised models – a task that is frequently encountered in part...
Gerhard H. Bendels, Michael Guthe, Reinhard Klein
IUI
2006
ACM
16 years 28 days ago
Activity-oriented context-aware adaptation assisting mobile geo-spatial activities
Human geospatial activities often involves the use of geographic information in mobile environment where the context of technology use is dynamic, complex, and unstable, creating ...
Guoray Cai, Yinkun Xue
204
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NETGAMES
2006
ACM
16 years 28 days ago
A distributed architecture for MMORPG
We present an approach to support Massively Multiplayer Online Role-Playing Games. Our proposed solution begins by splitting the large virtual world into smaller regions, each reg...
Marios Assiotis, Velin Tzanov
SAC
2006
ACM
16 years 28 days ago
Bootstrapping multi-party ad-hoc security
Increasingly pervasive computing throws up scenarios where users may wish to achieve some degree of security in their interaction with other people or equipment, in contexts where...
Sadie Creese, Michael Goldsmith, Bill Roscoe, Ming...
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