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65
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CHI
2004
ACM
15 years 10 months ago
Orchestrating a mixed reality game 'on the ground'
Successfully staging a mixed reality game in which online players are chased through a virtual city by runners located in the real world requires extensive orchestration work. An ...
Andy Crabtree, Steve Benford, Tom Rodden, Chris Gr...
70
Voted
CHI
2004
ACM
15 years 10 months ago
Persistence matters: making the most of chat in tightly-coupled work
How much history of the dialogue should a chat client include? Some chat clients have minimized the dialogue history to deploy the space for other purposes. A theory of conversati...
Darren Gergle, David R. Millen, Robert E. Kraut, S...
CHI
2009
ACM
15 years 4 months ago
Butler lies: awareness, deception and design
Instant messaging (IM) is a common and popular way for co-workers, friends, and family to stay in touch, but its “always-on” properties can sometimes lead people to feel overe...
Jeffrey T. Hancock, Jeremy P. Birnholtz, Natalya N...
HICSS
2008
IEEE
148views Biometrics» more  HICSS 2008»
15 years 4 months ago
Understanding the Relationship between Justice and Team Goal Commitment in Virtual Project Teams: An Empirical Investigation
Virtual project teams are spontaneous group configurations that endeavor to overcome spatial and temporal restrictions in bringing together distant experts to create just-in-time ...
Eric Tze Kuan Lim, Yu-Ting Caisy Hung
AH
2008
Springer
15 years 4 months ago
Proactive Versus Multimodal Online Help: An Empirical Study
Two groups of 8 participants experimented two enhancements of standard online help for the general public during one hour: adaptive proactive (AP) assistance and multimodal user su...
Jérôme Simonin, Noëlle Carbonell