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» Interactive Modelling of MPEG-4 Deformable Human Body Models
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MICCAI
2004
Springer
15 years 10 months ago
Human Spine Posture Estimation Method from Human Images to Calculate Physical Forces Working on Vertebrae
This paper describes a method for estimating a human spine posture from human images using a human spine model to compute the rough approximation of the physical forces working on ...
Daisuke Furukawa, Takayuki Kitasaka, Kensaku Mori,...
HAPTICS
2005
IEEE
15 years 3 months ago
Real-Time Soft-Finger Grasping of Physically Based Quasi-rigid Objects
This paper describes the implementation of a demo that will be shown at the conference site. The demo of “softfinger grasping of physically based quasi-rigid objects” will pr...
Maurizio de Pascale, Gabriele Sarcuni, Domenico Pr...
HAPTICS
2003
IEEE
15 years 2 months ago
Dynamic Local Models for Stable Multi-Contact Haptic Interaction with Deformable Objects
This paper describes a new technique for allowing multiple users to haptically interact with a set of deformable slowly-simulated objects in a stable manner. Stability has been ap...
Federico Barbagli, John Kenneth Salisbury Jr., Dom...
SIGGRAPH
2000
ACM
15 years 1 months ago
Pose space deformation: a unified approach to shape interpolation and skeleton-driven deformation
Pose space deformation generalizes and improves upon both shape interpolation and common skeleton-driven deformation techniques. This deformation approach proceeds from the observ...
John P. Lewis, Matt Cordner, Nickson Fong
88
Voted
ICRA
2009
IEEE
163views Robotics» more  ICRA 2009»
15 years 4 months ago
Markerless human motion tracking with a flexible model and appearance learning
— A new approach to the 3D human motion tracking problem is proposed, which combines several particle filters with a physical simulation of a flexible body model. The flexible...
Florian Hecht, Pedram Azad, Rüdiger Dillmann