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» Interactive Modelling of MPEG-4 Deformable Human Body Models
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ACHI
2010
IEEE
15 years 8 months ago
A Simulation Framework for Human-Robot Interaction
Abstract—The development of human-robot interaction scenarios is a strongly situation-dependent as well as an extremely dynamic task. Humans interacting with the robot directly r...
Norbert Schmitz, Jochen Hirth, Karsten Berns
96
Voted
CVIU
2007
108views more  CVIU 2007»
15 years 1 months ago
Multimodal human-computer interaction: A survey
Abstract. In this paper we review the major approaches to multimodal human computer interaction from a computer vision perspective. In particular, we focus on body, gesture, gaze, ...
Alejandro Jaimes, Nicu Sebe
TVCG
2011
163views more  TVCG 2011»
14 years 8 months ago
Scan-Based Volume Animation Driven by Locally Adaptive Articulated Registrations
—This paper describes a complete system to create anatomically accurate example-based volume deformation and animation of articulated body regions, starting from multiple in vivo...
Taehyun Rhee, John P. Lewis, Ulrich Neumann, Krish...
HAPTICS
2003
IEEE
15 years 7 months ago
Real-Time Rigid Body Simulation Based on Volumetric Penalty Method
This paper proposes a new method for real-time rigid body simulations based on a volumetric penalty method. The penalty method, which employs spring-damper model, is a simple and ...
Shoichi Hasegawa, Nobuaki Fujii, Yasuharu Koike, M...
130
Voted
CVPR
2012
IEEE
13 years 4 months ago
Parameterizing interpersonal behaviour with Laban movement analysis - A Bayesian approach
—In this paper we propose a probabilistic model to parameterize human interactive behaviour from human motion. To Support the model taxonomy, we use Laban Movement Analysis (LMA)...
Kamrad Khoshhal Roudposhti, Luís Santos, Ha...