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» Interactive Modelling of MPEG-4 Deformable Human Body Models
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ACHI
2010
IEEE
15 years 4 months ago
A Simulation Framework for Human-Robot Interaction
Abstract—The development of human-robot interaction scenarios is a strongly situation-dependent as well as an extremely dynamic task. Humans interacting with the robot directly r...
Norbert Schmitz, Jochen Hirth, Karsten Berns
CVIU
2007
108views more  CVIU 2007»
14 years 9 months ago
Multimodal human-computer interaction: A survey
Abstract. In this paper we review the major approaches to multimodal human computer interaction from a computer vision perspective. In particular, we focus on body, gesture, gaze, ...
Alejandro Jaimes, Nicu Sebe
TVCG
2011
163views more  TVCG 2011»
14 years 4 months ago
Scan-Based Volume Animation Driven by Locally Adaptive Articulated Registrations
—This paper describes a complete system to create anatomically accurate example-based volume deformation and animation of articulated body regions, starting from multiple in vivo...
Taehyun Rhee, John P. Lewis, Ulrich Neumann, Krish...
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HAPTICS
2003
IEEE
15 years 2 months ago
Real-Time Rigid Body Simulation Based on Volumetric Penalty Method
This paper proposes a new method for real-time rigid body simulations based on a volumetric penalty method. The penalty method, which employs spring-damper model, is a simple and ...
Shoichi Hasegawa, Nobuaki Fujii, Yasuharu Koike, M...
CVPR
2012
IEEE
13 years 2 days ago
Parameterizing interpersonal behaviour with Laban movement analysis - A Bayesian approach
—In this paper we propose a probabilistic model to parameterize human interactive behaviour from human motion. To Support the model taxonomy, we use Laban Movement Analysis (LMA)...
Kamrad Khoshhal Roudposhti, Luís Santos, Ha...